Apart from the final shot, though, The Last of Us season 2's episode 2 has several other intriguing plot developments and white-knuckling scenes. For instance, the entire sequence where an entire human settlement fights against an army of the infected leaves one on edge, perfectly capturing the unforgiving nature of the world the show's characters live in. Unfortunately, the action sequence is slightly ruined by a showdown between Tommy and a Bloater, preventing the episode from reaching its full potential.
Tommy's Bloater Showdown In Last Of Us Season 2 Has A Major Plot Armor Issue
A Lot Of Things About The Action Sequence Make Little Sense
The Bloater's appearance in The Last of Us season 2 episode 2's Jackson showdown scene is initially compelling because it effectively raises the stakes and intensifies the overarching sense of danger. As the Bloater marches forward without being affected by anyone's bullets, it becomes hard not to wonder how Tommy and the crew will take him down. However, things soon take a nonsensical turn when Tommy diverts the Bloater's attention onto himself to protect his wife and leads him to an alleyway to get him away from the crowd.
Given how the infected are driven solely by a primal urge to hunt, it seems silly that only the Bloater follows Tommy while none of the other infected humans try to get him. Given the extent of infection in a Bloater, it also makes little sense that it takes a personal grudge against Tommy when it seems to be incapable of experiencing any kind of human emotions or targeted grudges and intentions. After watching the scene, it is hard not to believe that the show gave Tommy massive plot armor, which significantly harms the overall sense of realism in the story.
For a TV show based on a high-stakes survival horror video game, such creative decisions can come with serious consequences and harm the overarching tension. Since season 1, The Last of Us has established that its world is unforgiving, and no character is safe against the mindless and brutal infected. Therefore, by giving one character a clear plot armor, The Last of Us risks destroying the unpredictability that has driven its story so far.