The Last of Us Season 2’s Production Designer Reveals New Set Image of Iconic Gameplay Scene Was Cut From the Show

   
the last of us season 2 Seattle

Even though most fans knew ahead of The Last of Us season 2's release that its timeline would not follow the exact layout of The Last of Us Part 2, even though it had stayed mostly faithful to the first game in season one, some fans took issue with how many magical moments were actually left out of the returning series. Some of the complaints revolved around Ellie not coming across as revengeful as her video game character did, Ellie being somewhat "dumbed down" and needing to rely on Jesse or Dina more, and the omission of that emotional porch scene between Ellie and Joel. Now, as viewers wonder what dark turn season 3 will take for Abby and Ellie, the show's production designer has disclosed an image from The Last of Us season 2, episode 3 that had to be cut, and it's a big moment from the video game.

The Seattle QZ Gate Didn’t Make It Into The Last of Us Season 2 and Had To Be Cut

Seattle QZ in The Last of Us Part 2

Some fans will obviously be quite disappointed that it wasn't shown, as in the game, it provided plenty of cool and magical moments between Ellie and Dina as the pair arrived in Seattle. The gate scene explained to them both how to reach the outpost, get over the wall, and helped them understand that FEDRA is no longer a factor in the city and other factions are now in control, but since it would have likely taken up a lot of time to process the ins and outs of the scene, it makes sense that it didn't make it to the final cut.

A release date for The Last of Us Season 3 hasn't been revealed by HBO as yet, but if the series follows the same structure as 1 and 2, the next installment could begin shooting in 2026 and premiere sometime in early 2027.