"You get to come back," ex-Sheriff Rick Grimes (Andrew Lincoln) hesitantly tells his ex-cop partner and best friend, Shane Walsh (Jon Bernthal), handing him his pistol after a near-fatal altercation between the two in The Walking Dead season 2, episode 2, "18 Miles Out." Not only was this a turning point in TV's longest shambling zombie show's better earlier years, but it became symbolic of The Walking Dead's relentless drag onward—not every season was great, especially in spin-off territory, but fiercely zombified moments arise even in the dullest occasions, keeping fans wistful that the franchise could roar back to its most entertaining storytelling.
Fifteen years, 11 seasons, five spin-offs, various webisodes and a canceled movie trilogy later, hope still lives as the franchise shows no signs of slowing down. For Scott Gimple's promise of continuing the franchise in some form forever, a reboot built on 15 years of Walking Dead experimentation is necessary.
In a Saturn Awards press room-held Q&A as reported by Collider, Scott Gimple took the microphone and detailed his hopes, dreams, and vague plans for TWD Universe's future: "Robert Kirkman, when he initially pitched the comic to Image, it was a zombie movie that would never end.... Robert's own brilliance of character and novelty, incredible dialogue, it hooked me as a comic creator... [and] when he stopped the comic, I was bummed out because I wanted that zombie movie that never ends so we're picking up the torch." Though the prospect of the never-ending zombie flick getting fully realized on the small screen is enticing, the current Walking Dead strategies, like the numerous ones tested, tossed, and occasionally rehashed, are slipping yet again.
Though mainstays TWD: Dead City and The Ones Who Live have been relatively well-received by fans and critics alike (particularly the latter, thanks to a mostly satisfactory conclusion to Rick Grimes and Michonne's (Danai Gurira) intertwined storylines), TWD: Daryl Dixon seems to continue losing audiences with each progressive season, if its two seasons' consecutively lowering Rotten Tomatoes audience scores can truly reflect fans' engagements.
A good example that many fans agree on is that The Walking Dead, at least in identity, fully died with the death of one core comic-surviving character: Rick Grimes' son, Carl Grimes (Chandler Riggs). Played by Riggs masterfully for seven-and-a-half seasons, Carl succumbs to a walker bite after saving new character and vital future group medic, Siddiq (Avi Nash). Objectively, Riggs portrayed Carl and his death gracefully, and the writing revolving around his actual death—regardless of the rest of season 8's questionable quality—only tear-jerkingly enforced his final words to Rick in the then-current war with Negan's Saviors.
In seasons past, Carl even seemed to be set up for such a future, outliving Carol's daughter Sophia (Maddison Lintz) and numerous other child co-stars. His being Rick's central motivator was at least one of The Walking Dead's most prominent driving forces that the comics followed through on—especially considering the open knowledge of Andrew Lincoln's desire to leave since at least season 7's production—makes his death on the show the final blow for many Walking Dead devotees. It simply should not have happened. The Ones Who Live finally dealt with the fallout of that, but only after six years and an awkward season 9 that had a lot of Carl-shaped storylines instead filled by a grownup and also eventually killed Henry Sutton (Matthew Lintz, Madison's younger brother).
It is anyone's guess whether the writers or producers could achieve that in three seasons, thirteen, or thirty-three. Even so, the only way for those seasons to truly grip audiences is by returning to form—and improving upon that form, so that even the flaws of the original universe's greatest seasons don't invade. Though a reboot seems unlikely anytime soon, given Dead City season 2's May release window and Daryl Dixon's Spain-based season 3 production, it is more than time for The Walking Dead to return to its roots and execute the story played out previously with more cohesion and fewer jarring deaths for unpredictability's sake.